Initialize engine version: 5.2.3f1 (f3d16a1fa2dd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     896 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.Advertisements.dll (this message is harmless)
Loading C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.Advertisements.dll into Unity Child Domain
Platform assembly: C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.044 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\TJ\Desktop\GameJam2016\BeginnersGuideToChanting_Data\Managed\System.dll (this message is harmless)
The file 'C:/Users/TJ/Desktop/GameJam2016/BeginnersGuideToChanting_Data/mainData' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 241)

The file 'C:/Users/TJ/Desktop/GameJam2016/BeginnersGuideToChanting_Data/mainData' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 241)

The file 'C:/Users/TJ/Desktop/GameJam2016/BeginnersGuideToChanting_Data/mainData' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 241)

The file 'C:/Users/TJ/Desktop/GameJam2016/BeginnersGuideToChanting_Data/mainData' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 241)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1aa50 -> priority: 1 
  Thread -> id: 1b1c4 -> priority: 1 
